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Visual
Design
This section provides information on topics that are related to
the physical aspects of visual design. Visual design consists of
anything you can see and interact with on the screen. The following
topics are covered briefly in this section of Roger's UID Online
Portfolio:
| Norman's Theory |
Norman (1986 - 1988) formulated that any actions
of interactions between humans and computers consist of 7
cyclic stages. These stages include: visibility, mapping,
feedback, the use of a conceptual model and the use of metaphors... |
| Interaction Design
|
Interaction design is how the user will experience and
interact with the information presented in the site; it
gives the user guidance and points of control that are
clear (obvious), simple and easy to use. Guidance, navigation
and control are some of the critical stages of interaction
design... |
| Presentation
Design |
The aesthetic qualities being balanced with the objectives
of the site, and its level of usability. The designer needs
to understand some fundamental rules, and understand when
and how to break these rules successfully... |
| PARC Principles |
There are four principles of layout for screen design.
These are referred to as the PARC principles; they include
Proximity, Alignment, Repeat, and Contrast... |
| Colour |
On the computer screen there is a Red Green Blue (RGB)
colour system. Some of the colour schemes discussed in this
website include: monochromatic, analogous, triadic and complementary... |
| Typography |
There are a few critical elements in typography that
a designer must consider... |
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