Norman's
Theory
Norman (1986 - 1988) formulated that any actions of interactions
between humans and computers consist of 7
cyclic stages that
can then be categorised into 2 gulfs that a designer must
overcome:
Gulf of Execution - design
the system to ease the process of getting from the intention
to the execution. |
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1. Forming a goal |
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2. Forming an intention |
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3. Specifying an action |
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4. Executing the action
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Gulf of Evaluation - design
the system to ease the interpretation and evaluation of
the system response for the user after interaction.
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5. Perceiving the state of the system |
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6. Interpreting the state of the system |
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7. Evaluating the outcome |
To address this problem, the below four
design principles were
formulated:
1. |
Make things visible |
2. |
Use natural mappings |
3. |
Give feedback |
4. |
Provide a good conceptual model (perhaps
through the use of metaphores)
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Natural design concepts shown below are to help designers
adhere to Norman's four principles above:
1. |
Perceived affordance |
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The possible perceived actions of an object. |
2. |
Mappings |
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A relationship between an objects controls and the affects
of the control. |
3. |
Constraints |
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Limitations to the possible actions of an object. |
4. |
Conventions |
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Cultural elements that a shared group have become accustom
to. |
5. |
Feedback |
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Provide continuous acknowlegement of users actions. |
Metaphores
Because people have already developed mental models of
physical elements in the world, such as the operation of a table
or a bin, designers are able to utilise these mental
models when
designing a system. The PC 'Desktop' metaphor is an excellent example
of how designers are able to capture an existing mental model of
a desktop and implement it into a design where users recognise
a trash can, and a folder. However, if metaphors are used wrongly,
users may find themselves confused as their mental models have
been disturbed. A classic example of this involves the Macintosh
'Trash Can' where both deleting and ejecting a disk involves the
same process.
By applying Norman's Theory into the design process, designers
are able to provide an improved system where users will be able
to browse a website without confusion, uncertainty, or disorientation.
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